Computer Camp 2012 Development

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New Functionality

  • Segmenting pictures should be able to return zero-centered panels (done)
  • scripting top level
  • Racetrack builder
  • Launch

Camp Outline

Day 1 Introduction to game engine programming. Done.

  • Basic Panda: models, placement in 3-D, textures, simple interaction
  • Trajectories
    • integral
    • periodic functions
    • step function
    • Randomness
  • Picture blasting

Products

  • Nametag

Day 2 Reactive programming and 3-D modeling

  • Basic reactive programming
  • Collisions
  • Velocity controller
  • Fly through
  • Basic 3-d Modeling
    • Easter Island Head
    • Terrain

Products

  • Dodge game
  • Fly through of models


Day 3 Advanced programming

  • Advanced programming
  • Volcano (andy)
  • Coordinate systems (bob)
  • Particle effects

Products

  • Recursive animation


Day 4 Advanced game programming and physics

  • Physics of projectile motion (John M)
  • Bouncing and reactive models
  • Airplane and car controls
  • Friction
  • Maya?

Products

  • Racing Game
  • Maze game

Day 5 Individual projects / leftovers

How to install the software

Personal tools